Sunday, 29 September 2019

The evolution of an idea

I have a piece of work in an exhibition in Halifax at the moment. The exhibition, Temporal Terrains: an exhibition on wheels - is a Yorkshire Sculptors Group exhibition at Dean Clough  and it lasts from 7 Sept to 6 Oct 2019 and like (im)Material Disarray is another fringe exhibition linked to the Yorkshire Sculpture International 2019 festival. The piece is a complex one and I thought it might be interesting to look at how it evolved because I rarely show anyone the scrappy little drawings I do to work my way around a problem, but in many ways without them an idea would never get to fruition. 

This is the piece I have in the exhibition. 



‘How to move a plant in flower’  Garry Barker: A sculpture in three parts: 2019
Ceramic with metal, textile and wooden additions. 

This was the short text written for the exhibition:
Plants are supposed to be fixed to the soil, but in a post-truth age where nothing is as it was or as it ought to be, the distinction between plants and animals begins to break down. Therefore plants will move and as they do they will take on the characteristics of animals.  A selection of a small group of hybrid creatures that totter on the brink of self-discovery, as they ask themselves, “are we animal, vegetable or mineral?”

I belong to the Yorkshire Sculpture Group and they often set particular challenges to group members; challenges designed to ensure we don't get too complacent in our approaches to art making. I enjoy these responses but don't engage with all of them because I also need to keep focused on the issues I'm mainly concerned with, but this particular challenge did intrigue me.  

In particular I had been reading and thinking a lot about how as humans we have privileged ourselves in such a way that other things were ignored or simply seen as resources for humans to use. I had therefore set myself a task to try and make work that in different ways gave agency to non-human things. Such as allowing materials to work in dialogue with myself and trying not to force them to do my bidding, or to use recycling more (as in the (im)Material Disarray work), or to open my conversations out to include non-humans and to try and act as if my role as an artist was more like a conduit between things, or someone that revealed the interconnectedness between everything. Because sculptures had to be on wheels for this exhibition I thought this an ideal opportunity to test out some ideas related to the removing of distinctions between animal, vegetable and mineral categorisations. 

These are some studio shots taken when the sculpture was nearing completion. 



Flower heads develop animal tongues

A fleshy ceramic (mineral) flower emerges from a wooden branch

There is nearly always some book research that bears fruition in terms of ideas development and in this case it was an image I came across in a Medieval book of herbal remedies. The way the roots were drawn looked to me as if they were turning into bear's claws and it reinforced the concept of plants and animals being both things that moved. It is just that they have different time frames. 

Nightshade from a Medieval book of herbal remedies

I had already been making ceramic plants for an exhibition in Patching in Nottingham and had devised a system of stems made from ceramic exteriors with steel rod centres. I had made lots of these as test pieces so I could continue to play with them and see if there were other possibilities. 
This was where drawing came back in. 

Ideas for bases

 The 'flower' sculptures for Patching had rods that went straight down into the ground, a solution that would be impractical for what I needed, so I began to think about other forms and how these could perhaps sit on a flat base and be screwed into place. 

Ideas for 'bone stems'

As I was thinking about the way stems fitted bases I realised that if a plant was to become an animal its stems would have to be more like bones, so I began to look at the green stems becoming white. 

First animal head ideas

The stems needed flowers and the first ideas were simple animal head flowers, which as you can see were far too uninventive and a poor fit. 

As always when stuck for an idea I tend to return to objective drawing and feed my ideas with what nature invents. 

Plant heads drawn from life

There is something already animal like in plant heads (the fact we call them flower-heads indicates the connection). 
Bird flower

The bird head idea was then morphed with the flower drawing, it was better but still not right. 

I then returned to thinking about bases again. 

Rabbit base

Ungainly and too much like rabbit, but it was a germ of an idea. I liked the feet if nothing else.

A badly remembered Renaissance idea

The next drawing tried to morph several ideas of animal forms together and was based on something I had seen before. 

Simplified version of above

Ceramic version of the drawing above, mounted on a wooden base with wheels attached. 

In a simplified form it worked much better, but was now a bit boring, so I persisted. 


Slug base

The slug base

It seemed to me that the slug was a creature between animal and plant forms, (remember I'm an artist and can just decide on any form an invented life might take) I now had several ideas I could take into making and so I made about six or seven variations of these bases and began to test them out in the studio. But I soon came up with a problem and this was how to get everything moveable.

Idea for a cabinet in wheels

The first idea was to deconstruct an old piece of furniture and put all of my ceramic ideas into it, cutting holes for the plants to grow through. I went so far as to make the cabinet by reconfiguring a piece of furniture I took from my bedroom, but it just didn't work. However one of the heads I had come up with interested me and you can see its form in the final piece. I decided to use the idea of cutting holes through things in another exhibition, yet to be realised but coming up in October. 

I had been out walking and brought home with me some branches from a tree that had been recently cut down. There was something about the way the branching worked that gave me a clue how to embed the interconnection into the base construction. 


Thoughts about branches on wheels

I began to see in my head an idea of wheels being attached to the branches and then I could perhaps put rods into them to 'grow' the stems directly upwards as if they were simply further 'growths'. 

But this was far too unstable, and I added an extra branch.


My attention begins to return to bases that can then be attached to wood

Final idea of wooden bases with wheels attached, screwed into the branches.

Eventually with lots of trial and error I made wooden bases for the ceramic bases and then attached the wheels directly to these, rather than to the branches. 

However it was this sketchbook drawing below of a related idea that really helped the concept come to fruition. A ghost of a human confronts a bird and a plant, in a scene that could be from anywhere.

Animal and vegetable actors playing out a scene

I have missed out lots of other drawings of plants with tongues and other bases but hopefully you get the idea of how I use drawing to think through an idea. The textile hanging from the head of the 'Jar Jar Binks' type creature was printed by Spoonflower a company I have used for a lot of my textile designs. 

Design for headscarf

I had made several drawings of men attempting to climb ladders and these were based on ideas coming from reading about Raymond Lull and the ladders of his art. In these minerals are on the bottom rung and God at the top. Humans are above plants and animals, but not quite at the level of angels. My idea was to have a human endlessly trying to climb upwards but getting nowhere. We are at a quantum scale at the same level as minerals, animals and plants and that is something to be celebrated rather than dismissed. The work was about the interconnectedness of everything and so was meant to appear complex. 

So what looks like a pretty confusing mess of a sculpture, (well it does when you photograph it), does have quite a lot of thinking behind it. This is perhaps my greatest problem, I don't think through the lens. This is because I'm someone trained to draw rather than work from photographs and also I forget to try the ideas out as potential photographic images. I still spend a lot of time walking around my sculptures as we were told to do as students. As I do so I try to look for those awkward areas which just don't seem to allow the eye to move on and connect with something else. I strongly believe that the best sculptures make you want to walk around them. 

References

Nightshade from a Medieval book of herbal remedies is from Plant Series, No. 1. Manuscript MS408. Portfolio 2 by Gerard E. Cheshire

The 'Jar Jar Binks' Star Wars character first appeared in Star Wars: Episode I – The Phantom Menace. I wasn't thinking of it, but once the head was made lots of people began remarking on how similar the creature with the textile hanging from its head was to the Star Wars character. I quite liked this, it seemed to connect me to all those other artists that have tried to invent creatures by mixing various animal and plant forms. 

First version of the 'Binks' head

All those early years of reading comic books has something to do with how my imagination works too. The character 'Metamorpho' able to take on the characteristics of any mineral element being a particularly memorable well of ideas. 



For my early thoughts about interconnected 'hyper-objects' see this post.

See also other posts related to my art practice:

When the past overhauls the present Includes link to 360 degree view of exhibition
Drawing it all together
3D thinking Trying to use a 3D printer
(im)Material Disarray More ramblings on how I work)

More posts on sketchbooks

Monday, 23 September 2019

Points, dots and spots

Niaux Cave: Paleolithic dots

Dots have been around for a long time, they are found in many of the caves where we can see Paleolithic art.

El Castillo Cave, Spain: the dots represent a river system

Sometimes the dots represent something out in the world, such as the dots above that describe how a river is connected with two others, sometimes they are non figurative. Whether as an abstract form or used to represent something, the dot, point or spot is literally at the centre of the majority of our graphic minds. Every line begins as a point and ends like this sentence in a full stop. 
Euclid describes a point as “that which has no part,” it has no width, length, or breadth, in effect it is a location rather than a thing. This immediately interested me because it suggested that if a point is the elemental thing that is used to construct everything else, and that in effect all it is, is a location, then everything is just a cloud of locations. It feels to me as if Euclid was in some way intimating that at a certain level matter or things don't exist, simply relationships in space. 




As this blog is about drawing perhaps we need to see how a point is formally represented; above left is a representation of a point within a two dimensional plane and within a three dimensional form on the right. In modern mathematical language a point is described as a 0-dimensional mathematical object which can be specified in n-dimensional space using an n-tuple consisting of n coordinates. (I.e. in three dimensions there are 3 co-ordinates) In dimensions greater than or equal to two, points are sometimes considered synonymous with vectors and so points in n-dimensional space are sometimes called n-vectors. A vector is defined as a quantity having direction as well as magnitude, especially as determining the position of one point in space relative to another. So I now become confused and find my lack of mathematical understanding a real problem. Euclid says that a point has no width, length or breath, but a point can be thought of as a vector, which is a quantity having direction as well as magnitude. I can see how a point is a location and therefore can have direction, but where does the magnitude come in? I'll get back to this. 

My first experience of the dot at school outside of geometry was in an art session as taught by my art teacher Mr 
PC Rudall. I was 12 years old and he asked us all to make images of dots. He suggested that we could mass some of the dots together, that we could change their colours and that we could control the way the eye looked at the page by the way we distributed them. I was gripped by this exercise and remember watching how clumps of dots could be made to feel as if they were an emerging mass and open areas of the white page could be activated for my eyes simply by putting in one tiny spot made by gently touching the point of my brush into the white space. I mixed colours carefully also changing tonal values in such a way that the mark energy of the dot changed. I found out that dark dots seemed to push forward towards me and that some colours would also seem to be more active than others. By clumping dots together, by giving other dots more white space around them, by changing their tonal values and by making them different colours, it seemed as if you could make anything happen. There was one rule, you couldn't make the dots different sizes, they had to be as small as you could make them with the point of an 'O' size round brush. I quickly worked out that everything was different if you used a coloured background and tried out the same idea on sugar paper, for the first time realising that white was a colour just like all the others. 

Mr Rudall then introduced us to Paul Klee and his Pedagogical Sketchbook, the first element, a line being taken for a walk, described by Klee as getting going or beginning to move by this quaint sentence, "The mobility agent is a point shifting its position forward". So once we had mastered the idea that points were full of potential we were then asked to make lots of drawings of lines, but the dot images were the ones I remembered most powerfully because they were the first ones to impress on me that there was such a thing as a visual language and that I was excited by this more than anything else at the time. 

When I was a student at Newport College of Art one of my fellow students Diane Cotton, wrote her final year thesis on 'A history of spots from the year dot', a title I came up with for her one day in the college canteen. She was a graphic design student, so had a much more advanced awareness of the importance of basic design; as an at the time, conceptual artist, I felt I had left behind all those formalist concerns. The foolishness of youth. I hadn't realised that nothing ever goes away, you just have to think about things differently. 

There are some amazing ideas contained in the idea of a point. The point that is the centre of a black hole is a singularity, with an infinite density, its mass being condensed into a zero 
volume. Space and time ceasing to exist as we know them and the current laws of physics not applicable. 

When I was young all the TVs were cathode ray models. When you turned them off the capacitors continued to discharge for a few moments, therefore the cathode ray tube would continue to emit electrons. As these were no longer being controlled to move in their regular horizontal pattern, they just came straight out and made an image of a white spot, which would then disappear into blackness.  It was a powerful image at the time and began to stand for the end of things. In particular the static on screen suggested something other worldly, the final white dot in blackness somehow star like in its finality. I found it hard to find a old clip of how it used to be, the simulation below isn't quite right but you get the idea. 





The most interesting issue here is of course how technology changes our ability to use metaphor. That screen of white static and the final dynamic dot was though not far away in visual look to the sky at night, which is probably why it had so much appeal for science fiction enthusiasts, it sort of brought the mysteries of the universe into the home. 
The first dots to make some sort of cosmic significance for human beings were of course the stars as seen from Earth at night. From time immemorial our ancestors must have stared at that mass of tiny lights and must have imagined all sorts of possibilities for the way they might be connected, for Western peoples the one the Greeks came up with somehow stuck, but it is interesting to look at other possibilities. 


Perseus




Some cultural variations  of patterns that include the star Mirphak in their shapes

In the top image of Perseus we begin to see another set of dots and their meaning is slightly different, they are much more to do with measurement and how we divide up the sky and any other boundary-less expanse, such as the sea. I have touched on these lines before in a post on the dotted line but didn't open out the more precision orientated metaphors and the way these are related to our vision of space and of course speculative futures. 


The grid is central to the way we think about these things, especially in science fiction, the images above all coming from shots of consoles in various science fiction films but within the grid we also need to fix exactly where we are, so in this process the grid and the dot or point become related. This can often take us back into ideas related to perspective, however the lines of sight such as vanishing points, now become attractors. 



The central vanishing point in perspective, now in a gaming video becomes something to pass through, it is a sort of black hole doorway into hyperspace. 



The old target form, now looking much more precise and because these images are made in light lines on black backgrounds, they relate directly to our experience of the stars at night. I've used the idea myself in some recent prints.



I drew some library shelves and used their vanishing point as a way of finding specific information in particular books found at the location indicated as the central spot. However I also wanted to suggest a zoning in on this area and as part of the project was about the underlying quantum energies operating on a subatomic scale, needed a visual metaphor to support this.  I wanted to make my audience aware that I was operating in a human sized space/time and that there was also a subatomic world operating at exactly the same time. By using the sharp point of a real compass to reinforce the central drawn point and by making the dashed curve of the compass lines light and the background black, a series of associations via science fiction films of how a quantum universe might look, were built into the image. Well I hoped so anyway. 



These points are very much about fixing direction. In the case above this is a modern day computer interface that works to adjust tyre alignment. The square that surrounds the central dot suggesting a very high degree of accuracy. 


This accuracy is often accompanied by an idea of 'sighting', a dot set within four right angles being  perhaps the clearest example of a visual metaphor for this.  


A swarm of birds

Swarms of insects or birds can be thought of as masses of dots. This takes us back to those images I made as a boy under the tuition of PC Rudall. A collection of dots and spots of different sizes has an appearance of both movement and volumetric mass. The important thing is to carefully adjust size and weight of the marks. You could of course try and copy an image like the one of a swarm of birds but far more interesting to invent ones for yourself.

Dots make spaces and forms


These groups of dots can communicate different types of concentration and dispersion, can be used to show a movement from regularity to irregularity, express depth by implying both distance and nearness as well as having the ability to imply other elements by being clustered into shapes that echo other forms. Above all it is a wonderful visual experience to spend time looking at a field of spots and dots of various sizes. A small three inch square can have an appearance of cosmic significance if you can only just let go and allow your imagination to take over.  

These are dots associated with the visual language of a more natural world where there are a very different set of metaphorical possibilities. For instance the nucleus of a cell is often rendered as a spot or dot. 
The basic elements of a cell

When looking for an image to describe the relationship between a dot and the idea of a simple cell I came across this drawing below. It was captioned. 'How to draw an animal cell' and seemed to sum up perfectly what I was thinking about. 
How to draw an animal cell

The centre of a circle is a point, and when you actually draw one with a compass a faint indentation is always left where the point of the compass dug into the paper. Every compass drawn circle in effect is like a diagram of a simple cell. Of course the difference is that a cell is organic and the edges are therefore not geometrically uniform, such a small difference seeming to separate the organic from the geometric. But that difference allows you to draw a series of freehand dots, each surrounded by a quickly drawn line, and in making a drawing of this sort you begin to have a metaphor for the beginnings of life. 

Drawing of cells

In the drawing above several more elements have been added but the basic pattern of a spot or in this case two or three dark spots within an oval, allows you to build a wall of cells. 

A spot

Our skin is in effect our own paper surface (see here for a more detailed exploration of this) and a spot on our skin can represent disease. It is a flaw, a blemish. 


Detail from Grunewald's isenheim altarpiece 

The spotted body of the crucified Christ in Grunewald's painting above, being indicative of the reality of disease and death. 



Spots are in this case blemishes and need to be removed. A visual language now linked to the stain

Not too far distant in visual language is the finger print. Going back to the spots on cave walls these were often made by simply dipping a finger in paint and printing it by touching the cave wall. 



A fingerprint can be read as a spot, but it is also has complex linear swirls within, as we look closer, it could be argued all dots become much more complex shapes.

Drawing of a printed full stop when looked at under a microscope. 

Hooke's drawing above of a full stop seen under a microscope begins to break open Euclid's idea that a point has no width, length, or breadth, of a dot being a location rather than a thing. Inside the point we have something else, something that could be a whole new world. This returns us to the Idea of a beginning, of procreation and the primordial cell. A dot can mark the beginning and the end of a line, and in the case of the one on an old cathode ray TV screen it signifies an end, just as the arrival of a full stop does.