Sunday, 27 September 2020

More theories about drawing

On page 151 of the book, The Comics of Chris Ware: Drawing as a way of Thinking, Shawn Gilmore uses Thierry Groensteen's concept of 'braiding' to show how Ware uses visual simultaneity to effect meaning. I have long been a believer in the power of comic books to deliver complex ideas and theory seems to have now come to terms with this too and has accepted that what was once seen as a low brow or low class art form, can now be regarded as just as important an art form as any other.
So how can you use these theories to open out ideas related to art history as a whole?

I wasn't totally convinced by Scott McCloud's triangle of abstraction but it helps to resolve several issues surrounding levels of reality and can help us to rethink Plato's old 'Theory of Forms' that suggested that the reality we experience is only a shadow of true reality which is in fact a Realm of Forms, which are abstract, time transcending, perfect concepts or ideals. As we move through McCloud's triangle, we get a sense of moving between different levels of realism and this is in itself very interesting.





I'm not sure about the three points of the triangle, having one as reality, another language and a third as the picture plane is awkward because these are very different concepts. Even so it sort of works and I can see clearly what he is getting at. The dotted line that separates the emoji from the word is an interesting one, but if he had been Chinese perhaps a more subtle line could have been drawn. 




The concept in the top left speech balloon stating that, "Things can be themselves" is a philosophically interesting one and one that needs unpicking a little. The fact that artists such as Paul Klee began to explore the various abstract elements used to make drawn images, such as point, line and plane, doesn't automatically make these things in 'themselves' or things in their own right. They can instead be read as categorisations of language, a product of our ability to atomise or break down things into smaller parts. We are looking at a type of process here rather than a set of things. 
This reminds me of how Scott McCloud wrote about the 'gutter' between two images in a comic book sequence. Yes, you can point to the gutter but what you cant point to is how the brain is processing its encounter. Someone has to be able to take two unconnected images and mentally construct them into an idea that in some way 'fills the gap' by projecting an invented narrative into it. 
According to Moszkowicz, who uses Ricoeur's ideas to develop a 'gutter' concept, it’s the observer who “simultaneously takes the story outside itself and yet holds it within himself”. This is about keeping a distance at the same time as inviting closeness, suggesting that sense-making and imagination can take place everywhere: within, between, alongside, on top of, next to, across and in the edges between things, as in Deridda's concept of the parergon. The central idea here being that it is the passage between an inner and outer reality that is more important than any fixed thing. The various stages that we set out between reality and fiction, or the art object and the world are important as they can reflect or mirror what goes on between ourselves and the world. Sometimes we hold within one image several approaches at the same time, which is similar to how when we perceive the world we simultaneously mix inner and outer approaches, imagination and perception fusing. In El Greco's wonderful painting of The Burial of the Count of Orgaz, he has constructed the top half of the image as a flight of religious fantasy, whilst the bottom half represents the reality of what was then contemporary Spain. The division between the two halves is occupied by the assumption into heaven of the count's deceased soul in the form of an "ethereal" baby.

El Greco: The Burial of the Count of Orgaz
If we now place an image of the El Greco painting on top of Scott McCloud's diagram we can begin to see another idea emerging, one that can relate Plato's ideas of perfect forms to everyday reality and which uses Derrida's idea of the parergon as a form of sliding divide between reality and fiction. In this case the frame as an edge between the artwork and the world, now enters inside the work itself, in El Greco's case it could be argued that the division between heaven and earth occupied by the space above the collected heads of the Spanish grandees being the edge of the frame. The ideal forms that inhabit the picture plane being in this case the ideal forms inhabiting a Catholic vision of heaven.
The two images of my own above are both related in that they are from the same sequence of drawings, but I have put them together missing out several other images from the sequence. What interests me is how I can still develop a narrative simply because of their close relationship to the gutter between them. It might be a bit of a struggle, but I can feel my brain seeking out some sort of story, some sort of imagined series of events that could make the one image become linked to the other. One implication of this is that I could regard a series of images in an exhibition in exactly the same way. The gap or gutter between images can be adjusted and made narrower or wider, which could imply a closer or further relationship between each image. The 'meaning' or 'communication' coming from the images is now though also entangled in how we read an image within a frame and how we read 'between frames'. 

Derrida came up with the term ‘parergon’ when he was writing ‘The Truth in Painting’, using it to explain why when looking at a framed work of art, the frame is part of the wall but when looking at the wall it is part of the work. The frame existing as an idea between the two, as a separate entity. He stated, "neither inside nor outside, neither above nor below, it disconcerts any opposition but does not remain indeterminate and it gives rise to the work.”
The function of the parergon being to create a context for the process of framing.
The parergon being both a literal framing and a metaphysical concept.

Such stretches of the theoretical frame, may indeed break the rules of logic, but at times we need to break rules in order to arrive at a new framework of thinking. For many years the comic book world was excluded from consideration by fine art historians, but the reality is that we can use any discipline to give us insights into any other discipline. For instance death doulas exist as a profession to help individuals cross the divide between life and death. Images can exist in order to meditate on exactly the same thing, but perhaps it gets more interesting if we ask a death doula to help us reflect upon an image? Would we in doing so be using shamanic thought processes and if so does this take us back into engaging with pre-historical types of consciousness? 

We only stop perceiving the world when we die. Layers of reality are deeply interconnected and perhaps nowhere near as clearly organised as in McCloud's triangle. If we look at visual perception through the combined lenses of art and neuroscience, it should be possible to explain why the brain/body finds more meaning in incoming data than given by incoming signals alone. This on the one hand I would suggest is the mystery of the gutter and on the other the internalisation/externalisation of image processing. Imagination it would seem is inseparable from perception. 

The idea of externalising thoughts about the body is central to my work at the moment. Working with the ancient concept of votives, I'm exploring how people can be persuaded to take an internal concept, such as a pain in the foot, and transfer it into an external object. Images have a sort of direct feedback mechanism, in that observers 'echo' what they see. In the same way that we begin to reflect the body posture of someone we are talking to, we mimic both internally and externally the shape of an idea as an image. 

A object designed to be both seen and touched, made to reflect both the shape of a hand becoming a fist (to grab), as well as the idea of two humans clinging, (to clove to)

The object above was made in response to someone telling me that they were lonely. As an artist I wanted to both externalise the feeling tone that was at the centre of the inter human communication and to feed back into the making process both image and perceptual instigation. The feedback from the recipient of the small object I made was very encouraging and suggested that a 'real' communication had been effected. At the core of the idea was a visual narrative, a sort of graphic animation in the mind, which brings me back full circle to comic book ideas of how to abstract from reality. 

The image development process behind the making of the loneliness votive

If we return to Thierry Groensteen's concept of 'braiding' a concept that explores how uses of visual simultaneity can effect meaning, we can push it a little further and look at how imagination is inseparable from perception. The image of something and its perception become entangled, and the relationship could be thought of as that between braiding and knotting. When we braid we wrap threads around each other, as we do so we develop patterns based on how we have interconnected the threads. However without a knot tied around their ends the braids will quickly unravel. The image is that knot and the braids various perceptions. An image in effect holds things together, just long enough for the various effects of perceptions to be understood as to their potential for action, be this fight or flight or something much more subtle, such as how we appreciate a tree coming into bud or the flight pattern of a swallow. 

References

Ball, D. and Khlman, M. (2010) The Comics of Chris Ware: Drawing is a way of thinking University Press of Mississippi
McCloud, S. (1994). Understanding comics. New York: HarperPerennial.
Moszkowicz, J. (n.d.). Time, Narrative and the Gutter in Graphic Novels: how philosophical thinking can make something out of nothing. In: Cultural Expression and Formal Expression in the Graphic Novel. Inter-Disciplinary Press, UK, pp. 197-205. ISBN 978-1-84888-199-0  Accessed from http://ssudl.solent.ac.uk/2596/ 10. 09. 2019
See also:

A much more detailed post on Derrida's concept of the parergon related to ideas about edges. 
Visual semiology using the Sherman realism axis. The PDF linked has an example of how this works and can be used in conjunction with Scott McCloud's triangle of abstraction.

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